For Saints
The function of this type of playful activity, in agreement Piaget (1999, P. 37) ' ' I by means of a transformation of the Real in function of the desires consist of satisfying: the children whom to play of doll vida' remakes its proper; '. The other game is of exercise sensrio-engine that consists of the repetition of gestures and simple movements, with a exploratrio value: in the first months of life the baby it strains and it collects the arms and the legs, it agitates the hands and the fingers, touches objects it shakes and them, producing noises or sounds. These exercises have the exploratrio value, because it carries through them to the children to explore and to exercise the movements of the proper body, its rhythm, or then to see the effect that its action goes to produce. It is the case of the activities where the child manipulates objects, touching, dislocating, overlapping, mounting and disassembling.
Putting into motion itself, the child discovers the proper gestures she repeats and them in search of effect. In accordance with I castrate (2005) the cognitivo game becomes more significant the measure that the child if develops, because through the manipulation of varied materials, it she will be able to reinventar things, to reconstruct objects? they are also excellent a proposal pedagogical in the classroom, because they provide to the relation between partners and groups, what it is a cognitivo factor of advance. Game is an activity or voluntary occupation, exerted of inside certain definitive limits of time and of space, according to rules freely assented, but absolutely obligator endowed with an end in itself exactly folloied of a feeling of tension and joy and of a conscience of being different of the daily life. Huizinga (apud Brotto, 1997, p.11) For Saints (1997) the game brings chance for the fulfilling of unrealizable necessity e, also, the possibility to exercise itself in the domain of the symbolism.